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Make: Arduino Bots and Gadgets

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Six Embedded Projects with Open Source Hardware and Software.

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Data sheet

Author Kimmo Karvinen & Tero Karvinen
ISBN 9789350233740
Pages 320
Binding Paperback

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Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.

Gain the know-how and experience to invent your own cool gadgets.

With Arduino, building your own embedded gadgets is easy, even for beginners. Embedded systems are everywhere—inside cars, children’s toys, and mobile phones. This book will teach you the basics of embedded systems and help you build your first gadget in just a few days. Each learn-as-you-build project that follows will add to your knowledge and skills.

  • Experiment with Arduino, the popular microcontroller board
  • Build robots and electronic projects with easy-to-follow instructions
  • Turn your ideas into working physical prototypes
  • Use Android phones as remote controls in your projects
  • Work with an uncomplicated programming language created for artists, designers, and hobbyists
  • Get everyone involved, with projects that even beginners can build

Table of Contents

Chapter 1 Introduction 

  • Building Philosophy
  • Reusing Parts
  • Buying Components
  • Useful Tools
  • Electronic Circuit Theory Review

Chapter 2 Arduino: The Brains of an Embedded System 

  • Why Arduino?
  • Starting with Arduino
  • Hello World with Arduino
  • Structure of "Hello World"
  • Arduino Uno
  • Arduino Nano

Chapter 3 Stalker Guard 

  • What You'll Learn
  • Tools and Parts
  • Solderless Breadboard
  • Jumper Wire
  • Ping Ultrasonic Sensor
  • Vibration Motor
  • Combining Components to Make the Stalker Guard
  • Making the Motor Vibrate
  • Providing Power from a Battery
  • What's Next?
  • Making an Enclosure

Chapter 4 Insect Robot 

  • What You'll Learn
  • Tools and Parts
  • Servo Motors
  • Constructing the Frame
  • Programming the Walk
  • Avoiding Obstacles Using Ultrasound
  • What's Next?

Chapter 5 Interactive Painting 

  • What You'll Learn
  • Tools and Parts
  • Resistors
  • LEDs
  • Detecting Motion Using Ultrasonic Sensors
  • Moving Images
  • Installing Python
  • Hello World in Python
  • Communicating over the Serial Port
  • Displaying a Picture
  • Scaling an Image to Full Screen
  • Changing Images with Button Control
  • Gesture-Controlled Painting in Full Screen
  • Animating the Sliding Image
  • Connecting Arduino with Processing
  • Processing Code for the Painting
  • The Finished Painting
  • Creating an Enclosure
  • Building a Frame

Chapter 6 Boxing Clock 

  • What You'll Learn
  • Tools and Parts
  • Android Software Installation
  • Creating a Boxing Clock in Android
  • What's Next?

Chapter 7 Remote for a Smart Home 

  • What You'll Learn
  • Tools and Parts
  • The Relay: A Controllable Switch
  • Hacking the Remote Control
  • Controlling the Arduino from the Computer
  • Creating a Graphical User Interface
  • The Finished Remote Control Interface
  • Creating an Enclosure

Chapter 8 Soccer Robot 

  • What You Will Learn
  • Tools and Parts
  • Continuous Rotation Servos
  • Modding a Standard Servo into a Continuous Rotation Servo
  • Connecting the Arduino to the Bluetooth Mate
  • Testing the Bluetooth Connection
  • Building a Frame for the Robot
  • Programming the Movements
  • Controlling Movement from a Computer
  • Steering with an Android Cell Phone
  • The Accelerometer
  • An Easier Approach to Bluetooth
  • Controlling the Robot with Cell Phone Motion
  • Completing the Soccer Robot
  • What's Next?